Paper Abstract The massive growth of sports videos has resulted in a need for automatic generation of sports highlights that are comparable in quality to the hand-edited highlights produced by broadcasters such as ESPN. Unlike previous works that mostly use audio-visual cues derived from the video, we propose an approach that additionally leverages contextual cues […]
Paper: ACM Multimedia (2008) "Audio Puzzler: Piecing Together Time-Stamped Speech Transcripts with a Puzzle Game"
N. Diakopoulos, K. Luther, I. Essa (2008), “Audio Puzzler: Piecing Together Time-Stamped Speech Transcripts with a Puzzle Game.” In Proceedings of ACM International Conference on Multimedia 2008. Vancouver, BC, CANANDA [Project Link] ABSTRACT We have developed an audio-based casual puzzle game which produces a time-stamped transcription of spokenaudio as a by-product of play. Our evaluation […]